This work is done for PositronX game:
https://store.steampowered.com/app/529970/PositronX/
A wide range of props been developed in Blender, including highpoly and prototyping step too. Renders are done in Unreal Engine 4.
Texturing is done using Substance Painter and Designer. You could find some of the tools I used in my marketplace or gumroad.