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About

Hi there. My name is Michael and you've just found the right guy for your project. I'm wide-range specialist with huge game development experience which have architectural projects at the background. I know how to manage the projects and how to build them from the ground. I have experience managing team members and pipeline organization. Got tons of experience working on VR projects. Optimizations maniac. Addicted for organization and sorting of all kind of project's assets into universal re-usable handy systems instead single-use assets. Love to work with teams at long-term basis.
Currently developing 2 project on Unreal Engine 4: one is for client, with VR and second one is personal, racing game with our own team.

My strong technical sides are 3d modeling, texturing, animation, gameplay development (blueprints mainly, Unreal Engine 4)
Since I've began learning the graphical and modeling tools around 13 years ago, I've passed difficult path through tons of different software and I might know literally each of the leading software in current game development or visual industry, such as 3ds max, zbrush, photoshop, speedtree, painter and designer, different render engines and much more.

I love what I'm doing and I'm very dedicated to my job, so if you're looking for the guy, who knows how to work properly, you already found him ;)

Michael Susha, 3d environment artist. 

email: michaelsusha@mist.team

Community profile link: https://artstation.com/artist/pirog